Hey! My name is Steven Colling and I'm a solo game developer and illustrator from a small town in Germany, working in indie game development since 2014. That on the left is my mascot and he pretty much resembles my daily inner mood!
Hu-hu-heh! What sounds do horses make in text? I don't know! But what I know is, that Steven sometimes takes up small illustration jobs for indie games, tabletop rpgs and board games! So if you want to work together, hit him up!
Shhh! If you are more interested in my projects, I've got a c o o l Mailing List to join, where I regularly post about the stuff I'm working on and in case I'm releasing something, there's sometimes even an exclusive discount to grab!
Jokes and horses aside, I dived directly into solo game development after studying computer science and released a small game called The LootCastle in 2014 you won't find anywhere anymore and participated regularly in game jams like Ludum Dare. Around 2015 I started work on a tavern simulation called Orcish Inn, on which I worked several years until a burnout got the better of me. I churned out a small puzzle game called Brushwood Buddies, but that made everything worse!
After some reconsideration, I changed my approach to both work and life and in the last years found my flow again in being creative. I started to draw a lot, creating asset packs for other creators to use in their work, taking on little illustration freelancing jobs and hopefully soon I'm getting back to game development once again!
If you feel overwhelmed with creative work too, please be aware of the first signs of burnout. Maybe you even heard about Take This, an organization I have no affiliation with, which raises awareness for mental health in the gaming and game development community and offers support for those in need.
Let's see what the future brings!